Eric Laitinen
Eric Laitinen
Learner
(3)
4
Location
Edmonton, Alberta, Canada
Bio

User Experience Designer for video games and software. Passionate about learning and making quality products.

Portals
Categories
UI design UX design Website development Mobile app development

Skills

Design tool 3 Digital advertising 3 Software design 3 Digital content 2 Mobile application development 2 Research 2 User experience (ux) design 2 User interface prototyping 2 User interface testing 2 Wireframing 2 Advertisement 1 Advertising campaigns 1 Apple ios 1 Data analysis 1 Empirical research 1 Patents 1 Risk modeling 1 Usability 1 User experience (ux) 1 User interface (ui) 1 User interface (ui) design 1

Socials

Latest feedback

Anthony Panchoo
Anthony Panchoo
Founder
4
April 27, 2023
Team feedback
Interesting data, happy we looked at this opportunity.
Empirical research Advertising campaigns Digital advertising Risk modeling Data analysis Research Patents Advertisement
Riipen Level UP 🚀
Level UP: Multidisciplinary Projects (2022 - March 2023)
Riipen Level UP 🚀
Pifitapp Inc.
Advanced Data Analysis and Empirical Research Methodologies - PIFit
Pifitapp Inc.
Anthony Panchoo
Anthony Panchoo
Founder
4
October 30, 2022
Team feedback
Eric took great initiative in leading the team to provide the successful final deliverable and ontime! He is well-versed in understanding UI/UX design and flow and helping others to stay on track. I was impressed with his eye for details, doing research as needed and problem-solving. I truly enjoyed working with Eric and look forward to having him on more projects.
Wireframing Software design User interface testing Digital content Digital advertising Mobile application development Design tool User interface prototyping User experience (ux) design User interface (ui) design
Riipen Level UP 🚀
Level UP: Multidisciplinary Projects (2022 - March 2023)
Riipen Level UP 🚀
Pifitapp Inc.
Mobile App UI / UX Design & Prototype - PIFit
Pifitapp Inc.
Anthony Panchoo
Anthony Panchoo
Founder
4
December 20, 2022
Team feedback
Thank you for your hard work on this project Eric! Feel free to reach out anytime should you need our assistance in the future.
Wireframing Software design User interface testing Digital content Digital advertising Mobile application development Design tool User experience (ux) User interface prototyping Apple ios
Riipen Level UP 🚀
Level UP: Multidisciplinary Projects (2022 - March 2023)
Riipen Level UP 🚀
Pifitapp Inc.
Part II - Mobile App UI / UX Advanced Design & Prototype - PIFit
Pifitapp Inc.

Recent projects

Pifitapp Inc.
Pifitapp Inc.
Winnipeg, Manitoba, Canada

Mobile App UI / UX Design & Prototype - PIFit

Our company would like to explore designing a native mobile app prototype for PIFit - a concept that enhances customers' retail experience while changing how digital advertising is delivered to the end-user.Pay It Forwardâ„¢ (PIFIT) is a patent-pending app that innovates advertising and shopping by allowing users to interact with ads (digital content), resulting in the end-user receiving an instant cash discount (ICD) on their purchase.Driven as a multi-brand cross-promotion platform, PIFit is essentially a B2B2C App. The non-invasive approach to delivering and viewing digital content gets 100% confirmed interaction.What's involved:Conduct background research on existing or comparable modelsIdentify key areas of focus from inception to implementation for the design and build of the mobile app.Learn and use various software design tools such as FigmaCreation of a screen by screen UX / UI prototype of a native mobile application which can be used on both iOS and Android.

Matches 3
Category UI design + 4
Closed
Pifitapp Inc.
Pifitapp Inc.
Winnipeg, Manitoba, Canada

Part II - Mobile App UI / UX Advanced Design & Prototype - PIFit

Our company is designing a native mobile app prototype for PIFit - a concept that enhances customers' retail experience while changing how digital advertising is delivered to the end-user.Pay It Forwardâ„¢ (PIFIT) is a patent-pending app that innovates advertising and shopping by allowing users to interact with ads (digital content), resulting in the end-user receiving an instant cash discount (ICD) on their purchase.Driven as a multi-brand cross-promotion platform, PIFit is essentially a B2B2C App. The non-invasive approach to delivering and viewing digital content gets 100% confirmed interaction.What's involved:Conduct background research on existing or comparable models.Identify key areas of focus from inception to implementation for the design and build of the mobile app.Learn and use various software design tools such as Figma.Creation of a screen by screen UX / UI prototype of a native mobile application which can be used on both iOS and Android.

Matches 2
Category UI design + 4
Closed
Pifitapp Inc.
Pifitapp Inc.
Winnipeg, Manitoba, Canada

Advanced Data Analysis and Empirical Research Methodologies - PIFit

Pifit (Paying It Forward) is a patent-pending app focused on delivering digital advertising to users in a new interactive manner. Designed as a Not For Profit, we have created a complete wall garden platform. Utilizing the profits from advertising campaigns creates a monetary value, an Instant Cash Discount (ICD) for our users. Ads are delivered to users’ devices upon their request by scanning the Pifit logo at a merchant store. Each ad is framed with a $$VALUE amount for the ICD which users can apply to their immediate purchase at the merchant store. One can think of the ICD as compliments of the advertiser to the user. Campaigns are run on a cross-platform, meaning the merchant location where the ad appears is not related to the actual advertiser. PIFit is essentially a B2B2C APP that confirms the viewing of digital content.  Our Live Dashboard completely tracks every aspect of each ad campaign and user’s actions. We are seeking to micro-analyze the process by populating it with individualized ad campaigns, mixed campaigns representing more than one advertiser and then assessing that data. The objective is to find any ceiling capacity or challenges in the system.   More specifically (1) see how many campaigns can be run consecutively and simultaneously - is there a ceiling? (2) what is the best modelling to use to monitor the campaigns in real timeWhat's involved:Conduct background research on existing or comparable models.Identify key data areas of the campaign from inception to implementation.Forecast modelling based on a spread of 20% $3 30% $2 50% $1Using assumption and risk models calculate if there is a breaking point.

Matches 1
Category Data modelling + 4
Closed
FreshFind
FreshFind
Toronto, Ontario, Canada

UI + UX Design & Prototype

Our company would like to improve the design of our current website and upcoming mobile application.We would like a group of students to improve usability of our current website and create a prototype for our future app.This will involve:Conducting background research on our existing web application for the product.Going through user interviews to gather feedback about areas for improvementIdentifying key areas of our current website and what areas of focus might return the best results in a redesign.Learning and using various software design tools. We currently use Figma.Improving on existing designs by using our platform and finding areas for improvement, developing high fidelity designs + prototype, and testing new designs with users

Matches 1
Category Graphic design + 4
Closed

Work experience

Junior UI/UX Designer
Story City
Edmonton, Alberta, Canada
September 1 - July 1

I was the primary designer on the project. I designed a complete mobile app for Android and iOS. I designed a web-based storefront for user payments, account management, and content discovery. I designed tools for the platform creators to make the geolocated content.

You can use the web app here: https://storycity.app/auth/sign-in?redirect=%2F

You can download the mobile app here: https://play.google.com/store/apps/details?id=au.com.storycity.storycity

Education

other, User Experience
Interaction Design Foundation
January 1 - January 1
Gameplay Design, Video Game Design
Edmonton Digital Arts College
March 1 - February 1

Personal projects

Project Blue Fall
January 1 - September 1

A Sci-Fi action adventure game built as a solo project

Attack of the Polymorphs
January 1 - January 1

A VR rail shoor built as a small team project for EDAC

Project Umbra
January 1 - January 1

A top-down game built as a large team project at EDAC

Climb the Word
June 1 - August 1

A 2D side-scroller game built as a solo school project at EDAC